Playground
Playground

About me

I started out illustrating worlds; now I design the ones people get to step into✨

I’m Sneha, an illustrator-turned-product designer who’s obsessed with how things feel, not just how they function. My background in drawing and storytelling still shows up in everything I make, except now my sketchbooks are screens, sensors, gestures, and interactive systems.


I design experiences that mix the physical and digital, emotion and interaction, culture and technology. I’m especially drawn to moments of delight, the tiny, thoughtful details that make someone pause, smile, or feel understood. Whether it’s a playful interface, a responsive installation, or a tactile interaction, I’m always asking: how can this feel more human?

man filming on beach

I work at the intersection of art, code, and products, creating interactive art installations and sensor-driven prototypes that respond to movement. I’m drawn to building experiences that are both intuitive and emotionally resonant. Designs people can actually feel.


At heart, I’m still an illustrator; I just happen to draw with systems now.

Fun things I’ve been up to lately ↓

When I’m not designing, I’m usually experimenting, building, or saying yes to slightly chaotic creative adventures like:

  • Getting a chance to be a part of Meta Creator World Academy in New York and diving into content creation and interactive storytelling through games.

  • Publishing a game in 48 hours in Meta Horizon World and winning for Most Engaging Experience/ Gameplay.

  • Exhibiting my work in a museum showcase. Creating an interactive installation that brings art and technology together.

  • Winning second place in a healthcare-themed hackathon sponsored by Johnson & Johnson and Mayo Clinic, exploring how human-centered design can address real-world challenges.

  • Working with Mayo Clinic to build a patient-centered walking art tour, focusing on healing, wellness, and interactive experiences.